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Game Engine Engineering Assignment - 8
This was a cool assignment, as the main objective of this was to tackle one of the issue I had discussed in the previous assignment,...

Vikram Venkatesh
Oct 22, 20202 min read


Game Engine Engineering Assignment - 6
The main highlight of this Assignment was to remove the mesh creation data from game code and replace it with something more flexible....

Vikram Venkatesh
Oct 15, 20202 min read


Game Engine Engineering Assignment - 7
This was an exciting assignment, as we pivoted for the first time, to explore a third party software - 'Autodesk Maya'. Maya is a popular...

Vikram Venkatesh
Oct 15, 20202 min read


Game Engine Engineering Assignment - 4
The goal for this assignment was to get us familiar with the dual thread interface of the engine. The application and the rendering...

Vikram Venkatesh
Sep 26, 20203 min read


Game Engine Engineering Assignment - 3
This assignment was pretty much a smooth continuation of the previous assignment. It started out with addressing the questions left, from...

Vikram Venkatesh
Sep 17, 20202 min read


Game Engine Engineering Assignment - 2
The goal of this assignment was to create a roadmap to a completely platform independent Graphics class. We introduce two interfaces,...

Vikram Venkatesh
Sep 17, 20202 min read


Game Engine Engineering Assignment - 1
The main point of this assignment, I feel, was to get familiar with Visual Studio in general, exploring its nooks and crannies and...

Vikram Venkatesh
Sep 3, 20202 min read


Engine/Graphics Programming nuggets -Intro
Hi folks! I'm starting this blog to post updates on various topics, I would be working on, in this long and hard journey to becoming a...

Vikram Venkatesh
Apr 15, 20201 min read
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