top of page
Search


Game Engine Engineering Assignment - 8
This was a cool assignment, as the main objective of this was to tackle one of the issue I had discussed in the previous assignment,...

Vikram Venkatesh
Oct 22, 20202 min read
Â
Â
Â


Game Engine Engineering Assignment - 6
The main highlight of this Assignment was to remove the mesh creation data from game code and replace it with something more flexible....

Vikram Venkatesh
Oct 15, 20202 min read
Â
Â
Â


Game Engine Engineering Assignment - 7
This was an exciting assignment, as we pivoted for the first time, to explore a third party software - 'Autodesk Maya'. Maya is a popular...

Vikram Venkatesh
Oct 15, 20202 min read
Â
Â
Â


Game Engine Engineering Assignment - 4
The goal for this assignment was to get us familiar with the dual thread interface of the engine. The application and the rendering...

Vikram Venkatesh
Sep 26, 20203 min read
Â
Â
Â


Game Engine Engineering Assignment - 3
This assignment was pretty much a smooth continuation of the previous assignment. It started out with addressing the questions left, from...

Vikram Venkatesh
Sep 17, 20202 min read
Â
Â
Â


Game Engine Engineering Assignment - 2
The goal of this assignment was to create a roadmap to a completely platform independent Graphics class. We introduce two interfaces,...

Vikram Venkatesh
Sep 17, 20202 min read
Â
Â
Â


Game Engine Engineering Assignment - 1
The main point of this assignment, I feel, was to get familiar with Visual Studio in general, exploring its nooks and crannies and...

Vikram Venkatesh
Sep 2, 20202 min read
Â
Â
Â


Engine/Graphics Programming nuggets -Intro
Hi folks! I'm starting this blog to post updates on various topics, I would be working on, in this long and hard journey to becoming a...

Vikram Venkatesh
Apr 14, 20201 min read
Â
Â
Â
bottom of page